User:Red Agliator/My Sandbox/Resources

(See also the Food]] page for a list of harvestable foods, and the Crafting Material]] page for a list of all things used as recipe ingredients.)

Tool Resources
The first natural resources any seed should gather are the three tool rocks. With those, you can begin gathering the rest of the resources:

Old
Things you can harvest? (Includes scavenging, breaking objects/blocks) NOT things you craft.

Scratchpad Notes

 * Ideally: Generate, fill, and format a list automatically, to catch new resources as they are added. Maybe generate either from a central array of objects and data stored in a template? From data hidden on each page in a category? (Later)


 * Question: Subdivide the resources? First thought: separate lists by technology needed to acquire the resource.

List: table with pics/info version

 * pic
 * name
 * source
 * biome
 * tool needed to harvest
 * technology level to harvest

List: bullets

 * ../Chopped Branch|../Chopped Branch]]
 * ../Hardwood Shaft|../Hardwood Shaft]]
 * ../Jagged Stone|../Jagged Stone]]
 * ../Round Stone|../Round Stone]]
 * ../Small Stick|../Small Stick]]
 * ../Vine|../Vine]]

Sets/Subsets

 * Building Materials (can be placed as blocks)
 * Edibles (can be 'eaten')
 * Other Item Resources (can be carried and dropped, but don't turn into blocks)