Tree



Biomes can be identified by the species of s that naturally grow there. Forest biomes have a mix of two to three species, while other biomes may have only one tree species.

(Note: See the Exceptions section for specific subsets of trees that differ from most basic types of trees.)

Fruit Trees
Like Fruit Vines and Fruit Palms, fruit trees grow and drop pieces of their fruit over time. Fruit tree types include sheds item::Apple, sheds item::Orange, and sheds item::Cherry.

These fruit trees are found only in Forests. (Coconuts and Bananas are found on Fruit Palms.)

Harvesting
Most types of trees give the same Natural Resources. When first broken, they give at least one of the following types of resources: yields::Wood Branch, yields::Wood Handle, and yields::Wood Shaft. A large, breakable Tree Log is also produced. When that log is broken: it gives at least one piece of yields::Chopped Wood, several yields::Wood Planks, and several pieces of yields::Stacked Wood.

Exceptions
Some special types of trees give different resources when broken:
 * Sapling:
 * Bamboo Tree:
 * Coconut, Banana, and other Palms:

Tools
Harvesting s requires a tool of at least breaking requires tool level::Stone Age quality. They are best broken with is easy to break with tool class::Axes. Although it will cause more tool damage, they can also be broken with is hard to break with tool class::Hammers or is hard to break with tool class::Picks.