TUG wiki:Choosing a Semantic Boilerplate

These boilerplates include the semantic markup needed by the TUG wiki.

See also Category:Boilerplates for page types that don't need semantic markup.

Choosing a boilerplate
With each of these categories, choose the most specific boilerplate example. (For example, although a Cactus Chunk is a harvested item, it is also a food, so its page has more markup than simpler harvested item like Wood Handles.)

In a few cases, an item may fall into multiple categories, and it will need a hybrid page. (The Hammer Rock is an example, as it is a harvested item and a tool.)

Harvested Items
These are for inventory items you gather from the environment, usually by breaking objects.


 * TUG wiki:Boilerplate-Gathered-Fruit
 * Use for food that is grown and dropped by plants.


 * TUG wiki:Boilerplate-Harvested-Food
 * Use for food that is harvested by breaking objects or animals.


 * TUG wiki:Boilerplate-Harvested-Other
 * Use for any other type of item you harvest by breaking objects or animals.

Crafting Specialties
If the item is made by one of the crafting specialties:
 * TUG wiki:Boilerplate-Cooking-Food
 * TUG wiki:Boilerplate-Apothecary-Potion

General Crafting

 * TUG wiki:Boilerplate-Crafted-Tool
 * For a crafted item that is used as a tool.


 * TUG wiki:Boilerplate-Crafted-Weapon
 * For a crafted item that is used as a weapon.


 * TUG wiki:Boilerplate-Crafted-Workspace
 * For a crafted item that is used as a crafting workspace.


 * TUG wiki:Boilerplate-Crafted-Other
 * Use for any other item made with general crafting. (See above for specialty crafting.)

World Objects
The templates for world object pages are still in development. However, there are several existing pages that combine many specific objects into a broader category. You may be able to edit one of these pages instead of creating a new one.
 * Tree, Palm, and Sapling
 * Vine (plant)
 * Mushroom
 * Berry Bush
 * Broad-Leaf Plant
 * Other Ground Plants

Blocks
First, check whether your block breaks like one of these block classes. (Which tools are most damaged and which tools are least damaged by that block.)
 * Stone Block
 * Soil Block
 * Wood Block

Then, choose one of these boilerplates depending on whether it's a naturally occurring block, a building block, or both.


 * If a block occurs in the world, but cannot be placed as a building block in survival mode (Mossy Dirt, Mesa Rock), use:
 * TUG wiki:Boilerplate-Block-Unplaceable


 * If a block occurs in the world, and when harvested, you can also place it as a building block in survival (Gravel, Clay), use:
 * TUG wiki:Boilerplate-Block-NaturalplusPlaceable


 * If a block doesn't occur naturally in the environment, but can be placed as a building block in survival mode (Stacked Wood, Cobblestone), use:
 * TUG wiki:Boilerplate-Block-PlaceableOnly